Multiplayer

In Amp you can work with your colleagues in the same thread and orb and prompt the agent together:

The Multiplayer menu showing the thread owner, active participants, and an away participant

Activate Multiplayer

To activate multiplayer, open your thread and click the button at the top of the main thread bar. You can then select how long you want multiplayer to be active.

The Multiplayer menu showing options for how long to activate it

Only non-private orb threads can be made multiplayer. Multiplayer lasts one week by default. Change or end it from the multiplayer menu. Multiplayer threads appear in the sidebar, and multiplayer ends automatically when its duration expires.

As long as multiplayer is active, your workspace teammates can write prompts in your thread and access the thread’s orb, including portals, the terminal, and the file browser. All agent and orb costs are billed to the thread owner.

Security: While multiplayer is active, every workspace member can access the thread, orb, secrets, files, and terminal.

Tagging Workspace Members

You can tag workspace members with @. Tagging someone automatically invites them to the thread and activates multiplayer.

To talk over voice or video instead, enter the thread’s Space. It works in every thread and does not require multiplayer.

Workspace members in the same thread can also chat with each other:

Space

A Space is a voice, video, and screen-sharing call attached to a thread. Open the Space pane in a thread to start one. Anyone who can view the thread can join, and you can invite workspace members from inside the Space. The call stays connected while you navigate between threads.

Workspace admins can turn Space off for everyone in the workspace with the Enable Space setting under Members in workspace settings.