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  • Fix play/editor bugs, chunked terrain rebuilds, saved-state hardening

    Amp · 0b9ea56

    27d
  • Keep Mix Park state client-only

    Amp · 16490fb

    1mo
  • Avoid Sites service worker path collision

    Amp · 51f5dc7

    1mo
  • Rename Svelte components to kebab-case (editor.svelte, map-preview.svelte)

    Amp · 8d0f504

    1mo
  • Calmer play camera: lazy follow, drag-to-look, and device-tilt look

    Amp · f9011eb

    1mo
  • .agents/setup: lockfile-strict, timed, idempotent orb setup

    Amp · c4984f6

    1mo
  • Land blocks placeable on any open land + interactive placeables in play mode

    Amp · b82a3d8

    1mo
  • Play mode: jump up onto the slide from the ground, then slide down

    Amp · af8d3b3

    1mo
  • Biome landmarks: intermittent blowing SF fog + bridge road, SF-shaped city, Ke'e-style Hawaii beach/ridge/waterfall with flame-tree rows, Appalachian ridges, Tahoe peak on Old Mill

    Amp · 47add5d

    1mo
  • Craggy inverted-dome island undersides with depth-darkened rock bands, lower menu camera

    Amp · 93f6a67

    1mo
  • Eraser digs land (4x4, layer at a time, down to rock and groundwater); Land Block tool puts layers back

    Amp · 6c7891a

    1mo
  • Add play mode with kid avatars, expanded toolbar, menu clouds and floating platforms

    Amp · fa5646c

    1mo
  • Five distinct biomes: conifer, lakeside, desert, elm/willow glade, Hawaiian beach

    Amp · 0c9d983

    1mo
  • Organic clearings, floating-island menu, eraser tool, prettier rendering

    Amp · de864c7

    1mo
  • Mix Park checkpoint: menu with 5 live map previews + editor with grass and slide tower

    Amp · c42929e

    1mo
  • G
    Initialize repository

    Amp, Pierre · 975072d

    1mo
  • G
    Initialize repository

    Amp, Pierre · 0976006

    1mo
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