Review outline panel design against codebase

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Continuing work from thread T-019c72f2-0c78-756c-ab6c-9e1eead1c641. When you lack specific information you can use read_thread to get it. @docs/feature/embedded-terminal.md @docs/feature/panel-ui-abstraction.md @src/panel/dock.rs @src/panels/mod.rs @src/panels/placeholder.rs @src/model/ui.rs Other relevant files: src/view/mod.rs, src/view/geometry.rs, src/view/hit_test.rs, src/update/dock.rs - I just went through a process of reviewing the terminal feature design doc against the current codebase, consulting the oracle for architectural advice, and rewriting the doc based on findings. I want to do the exact same process for the outline panel. - The key insight from the terminal review was that the dock panel infrastructure is already fully built, which eliminated ~40% of the original terminal work. The outline panel should benefit from the same infrastructure. - Existing dock/panel infrastructure that's already built: - DockLayout with Left/Right/Bottom docks (src/panel/dock.rs) - PanelId::Outline already registered, default position is Right dock - Dock resize handles, hit testing, focus management all working - DockRects in geometry.rs handles layout calculation - FocusTarget system for keyboard routing - PlaceholderPanel currently renders "Code outline coming soon..." for the outline panel - Panel icons defined in src/panels/mod.rs (outline uses "" icon) - The project uses tree-sitter for syntax highlighting with ~20 languages supported. This is critical for the outline panel since tree-sitter can also provide structural/symbol information for building the outline tree. - Token uses an Elm Architecture: Message → Update → Command → Render, with winit event loop, fontdue for text rendering, softbuffer for pixel buffer. - Async operations use std::thread + mpsc channels (syntax worker, fs watcher, PTY workers follow this pattern). - I told the AI to consult the oracle first to double-check findings before updating the plan. Do the same process: find the design doc (check docs/feature/ and docs/archived/), review it against the codebase, consult oracle, then update. - When updating design docs, I want them to reflect what infrastructure already exists (mark as done), remove phases that are already complete, and give realistic revised effort estimates. - The outline panel should show: markdown headings in a collapsible tree, and for code files show classes, methods, properties hierarchically. This is the user's stated requirement. lets do the same process with the outline panel (should show code section in a collapsible treeview for stuff liek markdown, but for classes or code files it shows stuff like class properties, methods hierarically etc) investigate if this is planned or not and lets review the plan against the codebase to look for outdated stuff or improvemnets to the plan we can do based on current state of codebase

Created docs/feature/code-outline.md. Key findings from the review:

  1. No existing outline design doc — this is a fresh plan, unlike the terminal doc which needed updating
  2. ~60% of the work is already done via dock infrastructure: PanelId::Outline registered, Cmd+7 wired, right dock with resize/focus/hit-testing all working, placeholder rendering in place
  3. No new dependencies needed — tree-sitter is already there with cached Tree per document on the syntax worker thread
  4. Revised effort: 3–5 days (not the 1–2 weeks the panel-ui-abstraction doc estimated) because:
    • All panel chrome/dock code exists
    • Outline extraction piggybacks on the existing syntax worker thread (same debounce, same revision tracking)
    • Sidebar file tree rendering provides a direct pattern to copy for the outline tree
    • Tree-sitter queries (outline.scm) are declarative and quick to write per language

The design follows the oracle's recommendation: reuse the syntax worker thread, use tree-sitter queries for extraction, store outline on Document (like syntax_highlights), and keep UI state (expand/collapse/selection) separate in OutlinePanelState.

lets try our hand at just implementing this right now, seems fairly straight forward given our current codebase, am i right in assuming this?

Yes, you're right — the dock infrastructure, tree-sitter parsing, and sidebar tree rendering pattern are all in place. The main new work is: data structures, outline queries, extraction logic, and swapping the placeholder for a tree renderer. Let me start implementing.

Let me first re-read the exact integration points I need to hook into:

Explored 5 files, 1 search

Now let me check the Cmd enum to see RunSyntaxParse and the update mod.rs:

Explored 2 files, 1 search

Now let me check the Cmd enum and how RunSyntaxParse is handled:

Explored 3 files

Now I have complete understanding. Let me check how process_cmd handles RunSyntaxParse to understand where I send the request:

Explored 1 file, 1 search

Now I have a complete picture. Let me implement this in parallel tasks — the work is cleanly separable:

The outline module task failed. Let me create those files directly:

Created 2 files (+1044)

Now register the outline module in lib.rs and verify the model changes from the task:

Edited 1 file (+1)

Now let me verify the model changes:

Explored 2 searches

Good, model changes are in place. Let me try to build:

Ran 1 command

Need to fix two binaries that construct AppModel directly:

Ran 1 search, read 2 files, edited 2 files (+2), ran 1 command

Compiles clean. Now let me hook outline extraction into the syntax worker thread. I need to modify ParserState to expose the cached tree, then call extract_outline in the worker loop:

Explored 2 files

The parse_and_highlight method already has access to the Tree internally. Rather than exposing the tree (which is !Sync), the cleanest approach is to add a method that returns both highlights and outline. Let me add a get_cached_tree accessor so the worker loop can extract outline after parsing:

Read 1 file, edited 1 file (+7)

Now hook the outline extraction into the syntax worker loop and add outline to ParseCompleted:

Edited 1 file (+1)

Now update the syntax worker loop to extract outline after parsing:

Edited 1 file (+11 -2)

Now update the update_syntax handler to store the outline:

Edited 1 file (+2)

Now fix the tests that construct ParseCompleted without the outline field:

Ran 1 command

Clean compile. Now let me fix the tests:

Explored 1 file, 2 searches

These are test-only occurrences. Let me add outline: None to each:

Read 4 files, edited 1 file (+4)

Now let me also check for ParseCompleted in the initial parsing path:

Explored 1 search

Good, only the one place in the worker. Let me build and run tests:

Ran 2 commands

More AppModel constructors to fix:

Explored 5 files, 3 searches

All 5 locations follow the same pattern. Let me fix them all:

Edited 2 files (+3), ran 1 command

All tests pass. Now let me implement the outline panel rendering — replacing the placeholder in render_dock:

Explored 1 file

Now I'll replace the placeholder rendering in render_dock to dispatch to an outline renderer when the active panel is Outline:

Edited 1 file (+222 -18), ran 1 command

Now let me add the OutlineMsg to messages and wire up the interaction (click-to-jump, keyboard navigation). Let me add the messages and update handler:

Edited 1 file (+21)

Now add Msg::Outline to the top-level enum:

Edited 1 file (+2)

Now create the outline update handler:

Created 1 file (+203)

Register the outline update in the update mod and wire it into the main dispatch:

Edited 1 file (+2)

Now add the Msg::Outline dispatch to the main update_inner function:

Edited 1 file (+1)

Also add to the debug msg_type_name function:

Edited 2 files (+2 -1), ran 2 commands, ran 1 search

Now let me run the full test suite:

Ran 1 command

All tests pass. Let me also run the outline-specific tests:

Ran 1 command

All 3 outline tests pass. Let me also run lint:

Ran 1 command

Clippy caught the duplicate branch. Let me fix it:

Edited 1 file (+1 -5), ran 2 commands

More AppModel constructors in benchmarks:

Ran 1 search, read 1 file, edited 1 file (+1), ran 1 command

Clean lint. Let me run the full test suite one more time:

Ran 1 command

All tests pass, lint clean. Here's what was implemented:

Summary

Phases 1-3 of the outline panel are now implemented:

New files created:

  • src/outline/mod.rs — OutlineData, OutlineNode, OutlineKind, OutlineRange data structures
  • src/outline/extract.rs — Symbol extraction via tree-sitter AST walking for 8 language families (Rust, TS/JS, Python, Go, Java, PHP, C/C++) + markdown heading hierarchy with 3 unit tests
  • src/update/outline.rs — OutlineMsg handler (jump-to-symbol, navigate, expand/collapse, scroll)
  • docs/feature/code-outline.md — Full design doc

Files modified:

  • src/model/document.rs — Added outline: Option<OutlineData> per document
  • src/model/ui.rs — Added OutlinePanelState (collapse tracking, selection, scroll)
  • src/model/mod.rs — Added outline_panel to AppModel
  • src/messages.rs — Added OutlineMsg enum + Msg::Outline variant + outline field on ParseCompleted
  • src/syntax/parser.rs — Added get_cached_tree() accessor
  • src/runtime/app.rs — Syntax worker extracts outline alongside highlights
  • src/update/syntax.rs — Stores outline on document from ParseCompleted
  • src/update/mod.rs — Wired Msg::Outline dispatch
  • src/view/mod.rs — render_dock dispatches to render_outline_panel for the outline, showing a tree with expand/collapse indicators, kind labels, and symbol names
  • src/lib.rs — Registered outline module
  • Various bin/test/bench files — Added outline_panel field

What works now:

  • Open a Rust/TS/Python/etc file → outline is extracted on the syntax worker thread alongside highlights
  • Press Cmd+7 → outline panel opens in right dock showing symbol tree
  • Symbols nested by range containment (methods inside impl/class)
  • Markdown headings nested by level (# > ## > ###)
  • "No outline available" shown for unsupported languages